KevinSmarts
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0999c42170
[fixes] Fight in TG intro was showing wrong image for Michael and had wrong ending set.
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4 vuotta sitten |
KeyMasterOfGozer
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25f80537e1
Change Fight Stats block to include a portrait.
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5 vuotta sitten |
KeyMasterOfGozer
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d5d35f2898
Reduce Combat spell Damage and Shielding. Spells are no longer one-shot kills, unless opponent is weak. Shielding no longer makes you completely invulnerable on a single casting.
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5 vuotta sitten |
KeyMasterOfGozer
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f7243df6d1
Improvements to Fight Poster.
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5 vuotta sitten |
KeyMasterOfGozer
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251720770a
Fixed several Timer related bugs. Added ability to override name on NPC in case you want to use multiples of the same kind. Added randomized portraits for several NPC types. Made several NPC type slightly randomized in Stats. Added Initiative (Timer) to Stats Print.
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5 vuotta sitten |
KeyMasterOfGozer
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fcbd26e794
Add fight timer influence to spell casting.
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5 vuotta sitten |
KeyMasterOfGozer
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398bbfa5f6
Bug: Timer change not writing to the correct array entry.
|
5 vuotta sitten |
KeyMasterOfGozer
|
91a4c34577
Fix some bugs with wrong target numbers being used for multi combat.
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5 vuotta sitten |
KeyMasterOfGozer
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60fc894e7e
Merge branch 'master' into dev
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5 vuotta sitten |
KeyMasterOfGozer
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745a565815
Make NCP fight be able to add multiple opponents.
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5 vuotta sitten |
KevinSmarts
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3b5dd8200d
[fixes] Increased odds of making contact and added a contingency so that 1/4 misses will also be hits.
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5 vuotta sitten |
Infinite
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f3d346ec52
Syntax fixes
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5 vuotta sitten |
KevinSmarts
|
a4fa1edae5
Merge remote-tracking branch 'KeyMasterOfGozer/master'
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5 vuotta sitten |
KevinSmarts
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739ac7ef4f
[fixes] increased fight dmg by a large amount to reduce the fight times and clicking
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5 vuotta sitten |
KeyMasterOfGozer
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ac81c71ef7
Added AoE damage for some spells, added Stun mechanism into Fight mechanics.
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5 vuotta sitten |
KeyMasterOfGozer
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2bf529779d
Changed order of clearing screen after spellcast to make better sense.
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5 vuotta sitten |
KeyMasterOfGozer
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88ca05add6
Added new Fight algorithm that will have NPCs casting spells if needed. Made all Fight components handle arbitrary numbers of Opponents and Allies instead of just max 3.
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5 vuotta sitten |
KeyMasterOfGozer
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85c11b503e
Combat Magic restored for PC. Spells working for NPCs, but no spells in Fight AI. That is next step
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5 vuotta sitten |
KeyMasterOfGozer
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f8059a66c7
Add spell casting for NPCs
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5 vuotta sitten |
KevinSmarts
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a47541fb10
Disabled spell option in fights
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5 vuotta sitten |
julzor
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ac65730ef7
[changed] moved the surrender action to the bottom
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5 vuotta sitten |
KevinSmarts
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3f96f7e225
[added] Surrender option available in fights
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5 vuotta sitten |
KevinSmarts
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e4702591ea
[added] Fights now have a variable for endings and have updated them to use this. It is numerical and should be used in all fights for win and lose in the file "ender"
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5 vuotta sitten |
KevinSmarts
|
b53062f3d6
[fixed] Fights now working but ending not connecting
|
5 vuotta sitten |
KevinSmarts
|
b48d4fb1b1
[fixed] Ironed out some fight bugs but its still not right
|
5 vuotta sitten |
KeyMasterOfGozer
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4cf5b38533
Replaced Timer logic for 3 only per team with arbitrary number
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5 vuotta sitten |
KevinSmarts
|
d1c8f3f9c2
[added] multi-party fights
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5 vuotta sitten |
KeyMasterOfGozer
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b7678a72e2
[Added] Updated damage in fight to take Clones and Shields into account.
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5 vuotta sitten |
KeyMasterOfGozer
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4366464a4a
[Fixed] Ender calls for fight aren't working, cause no actions available. Temporarily bypassed them. Improved Fight Poster at beginning to support any number of participants.
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5 vuotta sitten |
KeyMasterOfGozer
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ec9a7ca237
[Added] Seeded new fight parameters. Still no magic added.
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5 vuotta sitten |