KevinSmarts
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0999c42170
[fixes] Fight in TG intro was showing wrong image for Michael and had wrong ending set.
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4 rokov pred |
KeyMasterOfGozer
|
25f80537e1
Change Fight Stats block to include a portrait.
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5 rokov pred |
KeyMasterOfGozer
|
d5d35f2898
Reduce Combat spell Damage and Shielding. Spells are no longer one-shot kills, unless opponent is weak. Shielding no longer makes you completely invulnerable on a single casting.
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5 rokov pred |
KeyMasterOfGozer
|
f7243df6d1
Improvements to Fight Poster.
|
5 rokov pred |
KeyMasterOfGozer
|
251720770a
Fixed several Timer related bugs. Added ability to override name on NPC in case you want to use multiples of the same kind. Added randomized portraits for several NPC types. Made several NPC type slightly randomized in Stats. Added Initiative (Timer) to Stats Print.
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5 rokov pred |
KeyMasterOfGozer
|
fcbd26e794
Add fight timer influence to spell casting.
|
5 rokov pred |
KeyMasterOfGozer
|
398bbfa5f6
Bug: Timer change not writing to the correct array entry.
|
5 rokov pred |
KeyMasterOfGozer
|
91a4c34577
Fix some bugs with wrong target numbers being used for multi combat.
|
5 rokov pred |
KeyMasterOfGozer
|
60fc894e7e
Merge branch 'master' into dev
|
5 rokov pred |
KeyMasterOfGozer
|
745a565815
Make NCP fight be able to add multiple opponents.
|
5 rokov pred |
KevinSmarts
|
3b5dd8200d
[fixes] Increased odds of making contact and added a contingency so that 1/4 misses will also be hits.
|
5 rokov pred |
Infinite
|
f3d346ec52
Syntax fixes
|
5 rokov pred |
KevinSmarts
|
a4fa1edae5
Merge remote-tracking branch 'KeyMasterOfGozer/master'
|
5 rokov pred |
KevinSmarts
|
739ac7ef4f
[fixes] increased fight dmg by a large amount to reduce the fight times and clicking
|
5 rokov pred |
KeyMasterOfGozer
|
ac81c71ef7
Added AoE damage for some spells, added Stun mechanism into Fight mechanics.
|
5 rokov pred |
KeyMasterOfGozer
|
2bf529779d
Changed order of clearing screen after spellcast to make better sense.
|
5 rokov pred |
KeyMasterOfGozer
|
88ca05add6
Added new Fight algorithm that will have NPCs casting spells if needed. Made all Fight components handle arbitrary numbers of Opponents and Allies instead of just max 3.
|
5 rokov pred |
KeyMasterOfGozer
|
85c11b503e
Combat Magic restored for PC. Spells working for NPCs, but no spells in Fight AI. That is next step
|
5 rokov pred |
KeyMasterOfGozer
|
f8059a66c7
Add spell casting for NPCs
|
5 rokov pred |
KevinSmarts
|
a47541fb10
Disabled spell option in fights
|
5 rokov pred |
julzor
|
ac65730ef7
[changed] moved the surrender action to the bottom
|
5 rokov pred |
KevinSmarts
|
3f96f7e225
[added] Surrender option available in fights
|
5 rokov pred |
KevinSmarts
|
e4702591ea
[added] Fights now have a variable for endings and have updated them to use this. It is numerical and should be used in all fights for win and lose in the file "ender"
|
5 rokov pred |
KevinSmarts
|
b53062f3d6
[fixed] Fights now working but ending not connecting
|
5 rokov pred |
KevinSmarts
|
b48d4fb1b1
[fixed] Ironed out some fight bugs but its still not right
|
5 rokov pred |
KeyMasterOfGozer
|
4cf5b38533
Replaced Timer logic for 3 only per team with arbitrary number
|
5 rokov pred |
KevinSmarts
|
d1c8f3f9c2
[added] multi-party fights
|
5 rokov pred |
KeyMasterOfGozer
|
b7678a72e2
[Added] Updated damage in fight to take Clones and Shields into account.
|
5 rokov pred |
KeyMasterOfGozer
|
4366464a4a
[Fixed] Ender calls for fight aren't working, cause no actions available. Temporarily bypassed them. Improved Fight Poster at beginning to support any number of participants.
|
5 rokov pred |
KeyMasterOfGozer
|
ec9a7ca237
[Added] Seeded new fight parameters. Still no magic added.
|
5 rokov pred |