Reddo
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9316a5265c
Use skills
|
6 years ago |
Reddo
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fe3d19dd9b
Skills and Stats
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6 years ago |
Reddo
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0987678d64
Get DirectionNames by either Index or Name
|
6 years ago |
Reddo
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d0014822b4
corect some bugs
|
6 years ago |
Reddo
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35bef6a27f
Remove status line for now. I like the black bar up top design-wise, but it's just not functional to have it. Maybe rethink an use for it later.
|
6 years ago |
Reddo
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b26e6bd72a
Handle undefined
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6 years ago |
Reddo
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e1da482578
Allow modifiers.
|
6 years ago |
Reddo
|
3df68e440e
Also use enums
|
6 years ago |
Reddo
|
3b04667731
Dice to be used while rolling tests.
|
6 years ago |
Reddo
|
bcd0e3de28
Update for Directions
|
6 years ago |
Reddo
|
e150d520d1
Let StatusLineHandler print everything
|
6 years ago |
Reddo
|
98fae340a5
Use intelligence.
|
6 years ago |
Reddo
|
7728a278b9
Better save handling
|
6 years ago |
Reddo
|
ae3825b1f2
Use enums for directions.
|
6 years ago |
Reddo
|
860fcc8524
No more max soreness! How much pain someone endures is decided by their strength, not by the bodypart itself. I'm not dismembering anything.
|
6 years ago |
Reddo
|
8a870259aa
Torsos
|
6 years ago |
Reddo
|
9d32efa445
Add Torso for humanoids. Pass on logic for minimum appearance to Humanoids.
|
6 years ago |
Reddo
|
ab86847578
Initial work on status line
|
6 years ago |
Reddo
|
c2f6956fb4
Filter
|
6 years ago |
Reddo
|
0ae82171d5
Hurt cheat
|
6 years ago |
Reddo
|
cb52c0903d
Use controls correctly. Use better logic to show/hide.
|
6 years ago |
Reddo
|
1cc3c0c46c
Allow logic like "instead of" for actions.
|
6 years ago |
Reddo
|
5a0aa4e7b7
Make HTMLElements sayable
|
6 years ago |
Reddo
|
7af9f68813
Organize Intro Menu
|
6 years ago |
Reddo
|
51cbc859f0
More on character creation
|
6 years ago |
Reddo
|
5667f291f0
Creating characters
|
6 years ago |
Reddo
|
ff65cb28e2
Correctly send to start game
|
6 years ago |
Reddo
|
9cf588ad43
"Cheats"
|
6 years ago |
Reddo
|
f1a18142f9
Allow examining self
|
6 years ago |
Reddo
|
480da1662e
Improve main menu, specially failed loading from files.
|
6 years ago |