Reddo 8f0367d815 Only do scaling once on animations, allowing for pixel-perfect precision in the odd case the space available fits exactly the size of the sprite (scale(1)). Might also do scaling in spaces later (like 0.5, 0.6, 0.7 etc, to make for less blurring). há 5 anos atrás
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Say bea8113684 Modularize Stylesheet reader há 5 anos atrás
AnimationLayer.ts 8f0367d815 Only do scaling once on animations, allowing for pixel-perfect precision in the odd case the space available fits exactly the size of the sprite (scale(1)). Might also do scaling in spaces later (like 0.5, 0.6, 0.7 etc, to make for less blurring). há 5 anos atrás
RoomNode.ts ae3825b1f2 Use enums for directions. há 6 anos atrás
Say.ts 10f46d3774 I no longer understand this. However, it works, so I'll just never look at it again. há 5 anos atrás