Reddo
|
0efcec5da6
Stress-testing 800 in-fighting Orcs with all the new Combat rules. Game still runs at under 200ms per action. Given we will never have 800 angry orcs in the same rooms, I think it's fair to assume the game will NEVER be so big that it slows down, specially since normal demand increase will happen with sparse NPCs, where each NPC does not increase the processing demand of the other NPCs (mostly linear increase, while in this case each NPC not only brought its own rules, but also made everyone else's rules harder to execute). Quite happy with results. Blog over.
|
5 tahun lalu |
Reddo
|
5161c5d9dc
Aggressive action processing correctly handled by the AI.
|
5 tahun lalu |
Reddo
|
05523e1ede
Actually working descriptions.
|
5 tahun lalu |
Reddo
|
6848a3e08d
Animation Support done...
|
5 tahun lalu |
Reddo
|
66d0763194
Initial work on animations
|
5 tahun lalu |
Reddo
|
c4aad35fcb
????
|
5 tahun lalu |
Reddo
|
d051139a0f
Markers not final, since the actual implementation of those systems is still not in.
|
5 tahun lalu |
Reddo
|
10f46d3774
I no longer understand this. However, it works, so I'll just never look at it again.
|
5 tahun lalu |
Reddo
|
acba99cd4c
Fix attributes on loading
|
6 tahun lalu |
Reddo
|
96f5cd24be
Todo: Figure out why carried things are being Lost. something with saving locations? Figure out why orcs are not getting moved properly.
|
6 tahun lalu |
Reddo
|
84d5f9ae42
Character Creation Part 1: Done
|
6 tahun lalu |
Reddo
|
e1724abced
trying new git
|
6 tahun lalu |
Reddo
|
074f9f713e
???
|
6 tahun lalu |
Reddo
|
09341a1153
Stop stresstesting AI
|
6 tahun lalu |
Reddo
|
9c6a3c9dde
Testing Dialogue created by Dialogger
|
6 tahun lalu |
Reddo
|
6e84a1a4c2
Create a gazillion orcs with a gazillion rules to test AI speed
|
6 tahun lalu |
Reddo
|
10ede720a3
Testing AI
|
6 tahun lalu |
Reddo
|
14c64f54db
Debug coinsacks
|
6 tahun lalu |
Reddo
|
4e8e2bdbc5
Something about testing or something
|
6 tahun lalu |
Reddo
|
032042478f
Remove block test
|
6 tahun lalu |
Reddo
|
27f237be67
First Git
|
6 tahun lalu |