Reddo 0efcec5da6 Stress-testing 800 in-fighting Orcs with all the new Combat rules. Game still runs at under 200ms per action. Given we will never have 800 angry orcs in the same rooms, I think it's fair to assume the game will NEVER be so big that it slows down, specially since normal demand increase will happen with sparse NPCs, where each NPC does not increase the processing demand of the other NPCs (mostly linear increase, while in this case each NPC not only brought its own rules, but also made everyone else's rules harder to execute). Quite happy with results. Blog over. 5 tahun lalu
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AI 0efcec5da6 Stress-testing 800 in-fighting Orcs with all the new Combat rules. Game still runs at under 200ms per action. Given we will never have 800 angry orcs in the same rooms, I think it's fair to assume the game will NEVER be so big that it slows down, specially since normal demand increase will happen with sparse NPCs, where each NPC does not increase the processing demand of the other NPCs (mostly linear increase, while in this case each NPC not only brought its own rules, but also made everyone else's rules harder to execute). Quite happy with results. Blog over. 5 tahun lalu
Action b8a44b275b Utilize stances in combat. 5 tahun lalu
Container 9a77037048 Out of play and corpses. 6 tahun lalu
ContentPicker 5161c5d9dc Aggressive action processing correctly handled by the AI. 5 tahun lalu
Dialogue 4397705bec Clearer Memories, Allow Saving to file 6 tahun lalu
RandomDungeons 98220e3d97 A lot of stuff seems to have broken due to encoding issues. Fix what was found. 5 tahun lalu
Relations 2c9126113d I HAVE NO MEMORY OF DOING ANY OF THIS BUT IT STILL WORKS SO I GUESS IT MUST BE OKAY 6 tahun lalu
Save 100f060488 Fixing unused variables... 6 tahun lalu
Tests b95391ce1e debug line 6 tahun lalu
Things 5161c5d9dc Aggressive action processing correctly handled by the AI. 5 tahun lalu
AI.ts 5161c5d9dc Aggressive action processing correctly handled by the AI. 5 tahun lalu
Action.ts 5161c5d9dc Aggressive action processing correctly handled by the AI. 5 tahun lalu
Measure.ts 27f237be67 First Git 6 tahun lalu
Region.ts 7ee11dd169 AI 6 tahun lalu
Relation.ts 27f237be67 First Git 6 tahun lalu
Room.ts 0c3cca2e9d Better handling of saving locations 6 tahun lalu
Rule.ts 0f55c20a37 I actually had no idea how promises worked. Lots of needless code being written. 6 tahun lalu
Rulebook.ts 2c9126113d I HAVE NO MEMORY OF DOING ANY OF THIS BUT IT STILL WORKS SO I GUESS IT MUST BE OKAY 6 tahun lalu
Shuffler.ts 27f237be67 First Git 6 tahun lalu
Thing.ts 5161c5d9dc Aggressive action processing correctly handled by the AI. 5 tahun lalu