Reddo 0efcec5da6 Stress-testing 800 in-fighting Orcs with all the new Combat rules. Game still runs at under 200ms per action. Given we will never have 800 angry orcs in the same rooms, I think it's fair to assume the game will NEVER be so big that it slows down, specially since normal demand increase will happen with sparse NPCs, where each NPC does not increase the processing demand of the other NPCs (mostly linear increase, while in this case each NPC not only brought its own rules, but also made everyone else's rules harder to execute). Quite happy with results. Blog over. 5 rokov pred
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AI 0efcec5da6 Stress-testing 800 in-fighting Orcs with all the new Combat rules. Game still runs at under 200ms per action. Given we will never have 800 angry orcs in the same rooms, I think it's fair to assume the game will NEVER be so big that it slows down, specially since normal demand increase will happen with sparse NPCs, where each NPC does not increase the processing demand of the other NPCs (mostly linear increase, while in this case each NPC not only brought its own rules, but also made everyone else's rules harder to execute). Quite happy with results. Blog over. 5 rokov pred
Action b8a44b275b Utilize stances in combat. 5 rokov pred
Container 9a77037048 Out of play and corpses. 6 rokov pred
ContentPicker 5161c5d9dc Aggressive action processing correctly handled by the AI. 5 rokov pred
Dialogue 4397705bec Clearer Memories, Allow Saving to file 6 rokov pred
RandomDungeons 98220e3d97 A lot of stuff seems to have broken due to encoding issues. Fix what was found. 5 rokov pred
Relations 2c9126113d I HAVE NO MEMORY OF DOING ANY OF THIS BUT IT STILL WORKS SO I GUESS IT MUST BE OKAY 6 rokov pred
Save 100f060488 Fixing unused variables... 6 rokov pred
Tests b95391ce1e debug line 6 rokov pred
Things 5161c5d9dc Aggressive action processing correctly handled by the AI. 5 rokov pred
AI.ts 5161c5d9dc Aggressive action processing correctly handled by the AI. 5 rokov pred
Action.ts 5161c5d9dc Aggressive action processing correctly handled by the AI. 5 rokov pred
Measure.ts 27f237be67 First Git 6 rokov pred
Region.ts 7ee11dd169 AI 6 rokov pred
Relation.ts 27f237be67 First Git 6 rokov pred
Room.ts 0c3cca2e9d Better handling of saving locations 6 rokov pred
Rule.ts 0f55c20a37 I actually had no idea how promises worked. Lots of needless code being written. 6 rokov pred
Rulebook.ts 2c9126113d I HAVE NO MEMORY OF DOING ANY OF THIS BUT IT STILL WORKS SO I GUESS IT MUST BE OKAY 6 rokov pred
Shuffler.ts 27f237be67 First Git 6 rokov pred
Thing.ts 5161c5d9dc Aggressive action processing correctly handled by the AI. 5 rokov pred