Reddo 0efcec5da6 Stress-testing 800 in-fighting Orcs with all the new Combat rules. Game still runs at under 200ms per action. Given we will never have 800 angry orcs in the same rooms, I think it's fair to assume the game will NEVER be so big that it slows down, specially since normal demand increase will happen with sparse NPCs, where each NPC does not increase the processing demand of the other NPCs (mostly linear increase, while in this case each NPC not only brought its own rules, but also made everyone else's rules harder to execute). Quite happy with results. Blog over. 5 年之前
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AI 0efcec5da6 Stress-testing 800 in-fighting Orcs with all the new Combat rules. Game still runs at under 200ms per action. Given we will never have 800 angry orcs in the same rooms, I think it's fair to assume the game will NEVER be so big that it slows down, specially since normal demand increase will happen with sparse NPCs, where each NPC does not increase the processing demand of the other NPCs (mostly linear increase, while in this case each NPC not only brought its own rules, but also made everyone else's rules harder to execute). Quite happy with results. Blog over. 5 年之前
Action b8a44b275b Utilize stances in combat. 5 年之前
Container 9a77037048 Out of play and corpses. 6 年之前
ContentPicker 5161c5d9dc Aggressive action processing correctly handled by the AI. 5 年之前
Dialogue 4397705bec Clearer Memories, Allow Saving to file 6 年之前
RandomDungeons 98220e3d97 A lot of stuff seems to have broken due to encoding issues. Fix what was found. 5 年之前
Relations 2c9126113d I HAVE NO MEMORY OF DOING ANY OF THIS BUT IT STILL WORKS SO I GUESS IT MUST BE OKAY 6 年之前
Save 100f060488 Fixing unused variables... 6 年之前
Tests b95391ce1e debug line 6 年之前
Things 5161c5d9dc Aggressive action processing correctly handled by the AI. 5 年之前
AI.ts 5161c5d9dc Aggressive action processing correctly handled by the AI. 5 年之前
Action.ts 5161c5d9dc Aggressive action processing correctly handled by the AI. 5 年之前
Measure.ts 27f237be67 First Git 6 年之前
Region.ts 7ee11dd169 AI 6 年之前
Relation.ts 27f237be67 First Git 6 年之前
Room.ts 0c3cca2e9d Better handling of saving locations 6 年之前
Rule.ts 0f55c20a37 I actually had no idea how promises worked. Lots of needless code being written. 6 年之前
Rulebook.ts 2c9126113d I HAVE NO MEMORY OF DOING ANY OF THIS BUT IT STILL WORKS SO I GUESS IT MUST BE OKAY 6 年之前
Shuffler.ts 27f237be67 First Git 6 年之前
Thing.ts 5161c5d9dc Aggressive action processing correctly handled by the AI. 5 年之前